The Magus · Quest for Journey
A Wordless Mechanic Designed
The Prompt
Design a game mechanic — digital prototype, tabletop, or paper — that fosters cooperation between two or more players without any form of verbal or written communication, drawing on Journey's model of anonymous, non-verbal connection. Specify the communication constraint, the cooperative incentive, and the means by which players discover each other's intentions through action alone. Playtest the mechanic with at least one other player and record what the constraint revealed about the nature of cooperation.
Completion Criteria
A written specification of the mechanic (communication constraint, cooperative incentive, discovery mechanism), the date and conditions of the playtest, and a short account of what the wordless constraint disclosed.
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