The Adventurer · Quest for Hex
A Chain Connected
The Prompt
Play Hex to its conclusion with at least one opponent on a board of at least 11×11. Record one game in which the winning chain was not obvious until the final moves, and note the moment when the topology of the board — the impossibility of a draw — became tangible.
Completion Criteria
The opponent (or initial), the board size, the date, and a brief description of the moment when the chain revealed itself.
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