The Magus · Quest for Harmony Square
An Inoculation Mechanic Designed
The Prompt
Design a game mechanic — digital, tabletop, or paper prototype — that inoculates players against a specific form of manipulation, drawing on the "pre-bunking" model of Harmony Square and its sister games. Choose a domain of misinformation (health, financial, environmental, or another) and specify the manipulative techniques the player will learn by enacting them, the feedback system that reveals the techniques' effectiveness, and the mechanism by which the experience is intended to build cognitive resistance. If possible, pilot the mechanic with at least one participant.
Completion Criteria
A written specification of the mechanic (domain, techniques, feedback system, inoculation mechanism), and — if piloted — the date, participant count, and a short account of what the pilot disclosed.
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