Mancala names not one game but a vast family of count-and-capture board games, numbering in the hundreds, with origins deeply rooted in the African continent and a history spanning millennia. The game is played on a board of parallel rows of pits, using counters — stones, seeds, or beads — that players sow in a cyclical pattern from pit to pit, capturing under rules that vary by region and era. The core mechanic of sowing is not accidental: the counters are symbolic seeds, the pits are fields, and the act of play re-enacts the agricultural cycle of planting, growth, and harvest. In many of its originating cultures, Mancala was far more than a pastime. It was tied to religious-agricultural beliefs and seasonal understandings, bound to a sort of eco-spirituality and reverence for Earth, and related to divination — the outcome of a game experienced as analogous to one's fate in life beyond the board. Specific variants were connected to gods of chance, fate, or justice; the introduction of dice or throwing sticks placed the player at the intersection of skill and divine will. The Academy hosts Mancala in the Heart School because its central exercise is contemplative: to sow seeds on the board is to participate, symbolically, in the deepest rhythms of agricultural life — the cycles of death and rebirth that the buried seed enacts. It is honour-system by design: the game lives wherever a handful of stones and a row of hollows can be found.