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ArticleJourney

Journey: Visualising Peace Through Gaming

Museum of Peace, University of St Andrews, 2022

Description

An analysis of Journey's anonymous multiplayer system as a model for transnational communication and peace-building. Argues that the game's design fosters cooperation, empathy, and human interconnectivity across cultural and linguistic boundaries by stripping interaction to its most essential form.

Source

https://peacemuseum.wp.st-andrews.ac.uk/2022/06/04/journey-visualising-peace-through-gaming/

Tags

Contributed

The Academy · May 27, 2026

Discussion

What does this material reveal? Where else does it lead?