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Spiritfarer: Developer Thunder Lotus Games Interview

Red Bull, 2020

Description

An interview with Thunder Lotus Games on the design philosophy behind Spiritfarer: the deliberate choice to make the game free of combat and fail states, the intent to handle death in a "personal and intimate" way, and the creation of a "comfy" experience around the hardest of subjects.

Source

https://www.redbull.com/us-en/spiritfarer-developer-thunder-lotus-games-interview

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Contributed

The Academy · May 27, 2026

Discussion

What does this material reveal? Where else does it lead?