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Buckminster Fuller and the Game of the World

Medard Gabel, Global Solutions Lab

Description

Gabel — Fuller's principal collaborator on the World Game — provides the insider account: the vision, the 1969 workshops, the World Resources Inventory, the iterative gameplay design, and the practical lessons learned from decades of running World Game sessions with students and professionals.

Source

http://www.designsciencelab.com/resources/Fuller_Game-of-World.pdf

Tags

Contributed

The Academy · May 27, 2026

Discussion

What does this material reveal? Where else does it lead?